Here is where we meet our next major plot hole. If TIM is actually Indoctrinated, how is it that he is able to seemingly control Shepard and Anderson through Indoctrination? This is simple, naturally. TIM is a puppet of the Reapers, and the Reapers are in full control. He only thinks he has free will because the Reapers let him. Meanwhile, the Reapers exert their own control on Shepard and Anderson, killing to birds with one stone: Shepard and Anderson are reminded of the power the Reapers hold, and TIM continues to be a willing pawn doing the Reapers' bidding without even being aware. The alternative in this scenario would be the Reapers attacking directly, but they would deem this too dangerous because it would risk damaging the Catalyst. More on that in a minute.
Wednesday, April 18, 2012
Filling Swiss Cheese: Explaining ME3's Ending Without Indoctrination Theory
Here is where we meet our next major plot hole. If TIM is actually Indoctrinated, how is it that he is able to seemingly control Shepard and Anderson through Indoctrination? This is simple, naturally. TIM is a puppet of the Reapers, and the Reapers are in full control. He only thinks he has free will because the Reapers let him. Meanwhile, the Reapers exert their own control on Shepard and Anderson, killing to birds with one stone: Shepard and Anderson are reminded of the power the Reapers hold, and TIM continues to be a willing pawn doing the Reapers' bidding without even being aware. The alternative in this scenario would be the Reapers attacking directly, but they would deem this too dangerous because it would risk damaging the Catalyst. More on that in a minute.
Thursday, April 5, 2012
Can "Mass Effect 3: Extended Cut" Fix the Ending?
So, this morning BioWare announced "Mass Effect 3: Extended Cut", a free downloadable content extension to the ending of the game that is supposed to help clarify some of the things people were confused about as well as provide closure through " additional cinematic sequences and epilogue scenes," due to be released sometime this summer. These words suggest to me that what I wrote the other day is correct: the so-called "Indoctrination Theory" is wrong. The ending we got is, for better or worse, exactly as bad as it seems.
So, now that we have some idea of what BioWare is doing to address the concerns of the fans, will it manage to satisfy those who have been so angered? Maybe. BioWare's founder and CEO, Dr. Ray Muzyka, has stated that he believes they've managed to find the right balance between addressing the biggest issues the fans had with the ending, while also maintaining the "artistic integrity" of the team (I put "artistic integrity" in quotes mainly just because I don't think the original ending had much "integrity" in it at all).
First, we have the problem of the destruction of the Mass Relays themselves. It is established canon in Mass Effect, starting with the Arrival DLC for Mass Effect 2, and reaffirmed in the Codex in Mass Effect 3 itself, that rupturing a Mass Relay will release an amount of energy roughly equivalent to a star roughly the size of our sun going supernova. This would mean that destroying ALL the Mass Relays throughout the Milky Way would cause untold amounts of destruction, becoming, effectively, galactic genocide. Now, since the energy released during the ending of ME3 is a special color, we might assume that this is somehow a special case that would NOT cause said destruction. This leads to another problem, however: galactic populations and the importance of trade.
There are two significant species in the Mass Effect universe, the Turians and the Quarians, whose biology is based upon dextro-amino acids, as opposed to levo-amino acids, which almost every other sentient species in the galaxy is based on (yes, including humans). Now, at the ending of the game, when the Mass Relays are destroyed, huge numbers of the military force of both of these species, and perhaps even the entirety of the Quarians in the galaxy, are in the Sol system, on or orbiting Earth. Dextro-based lifeforms cannot subsist on levo-based foods, and it is almost unheard of that the two would be found in the same star system, meaning that neither of these two species would be able to survive indefinitely in our solar system. Since the Mass Relays are the only means of traveling rapidly across the galaxy, that leaves only conventional Faster-Than-Light travel, meaning that if they started traveling immediately, it could be years, perhaps even decades, before they reach a star system with any renewable food sources.
Now, even worse than the idea that these two huge fleets would starve to death is the idea that, with so many billions of people of all different species stranded in the Sol system, which has only one habitable planet, how could all those people survive long on such limited resources? It seems inevitable that war will break out sooner or later as groups begin fighting for survival against starvation, unless they can manage to discover the technology to build Mass Relays on their own REALLY fast.
These are just the BIGGEST issues I feel would have to be addressed in an "extended" ending. There are others, but those are the biggest, and certainly not the only ones that would need to be there for me to feel like it's even worth it. Other issues include:
The fate of your crew. The crew of the Normandy includes a Turian and a Quarian, who, along with the rest of the crew, are stranded on an uninhabited garden world. Either the life on that planet is levo based, in which case both those characters will inevitably starve to death if they don't die of an allergic reaction first, or it is dextro based, which means everyone else will starve to death.
The Catalyst and the Crucible. It is still entirely unexplained how the two devices, built hundreds of thousands, if not millions, of years apart with no prior knowledge of the existence of the other, become somehow compatible. Did the Reapers design the initial version of the Crucible? Is the Catalyst just magic? The convenience of this is never even mentioned, let alone explained.
The Reapers. So, the Reapers were created to harvest organic life every 50,000 years before it can develop synthetic life that will destroy them? Ignoring the circular logic there for a moment, what exactly does that mean? Who created them to do this? Does this mean they just ignore the Geth, an already existing synthetic lifeform? More than that, they actually through the course of the game EMPOWER the Geth by providing them with more advanced technology. If synthetic life is so dangerous, why make them MORE dangerous? Furthermore, if the Catalyst "controls" the Reapers, as it says it does, does that mean the Reapers are not really AI because they have no free will? By extension, since the Catalyst is all of a sudden able to do something differently but can't (or won't) do so on its own, does that mean that it isn't truly an AI? I have my own theories, but they are all based entirely on conjecture at this point. While some things can be vague, things being too vague can just become ridiculous.
And finally, pardon my French, but what the fuck is "Synergy?" In the Synergy ending, in which all life, synthetic and organic, are supposed to be merged somehow to create a "perfect evolution" somewhere between the two. What does that mean? We see that the Normandy's crew, climbing out of the crashed ship, now have glowing green "circuitry" on their skin, including EDI, who was already a machine, so are we to assume that the green "circuitry" is also somehow representative of organic life? Does it flow with glowing, digital sap?
Okay, that last one is just me ranting a little bit, and I really don't care that much, but it does feel nice to just let my mind screw around with it. As for the rest, though, these are legitimate concerns I have. I could accept an expanded ending if it at least addresses these clear problems. It doesn't need to be perfect, but I would at least like to know if these major questions can be answered. If not, then it will just seem like a Band-Aid on a bullet wound.
Tuesday, April 3, 2012
Why I Think the Indoctrination Theory is Bullshit
Saturday, March 31, 2012
The Ending Must Not Be Abstract
Saturday, March 24, 2012
Mass Effect is the Gaming Industry's Star Wars
Friday, March 16, 2012
How Mass Effect and Jennifer Hale Changed My Life
Wednesday, March 14, 2012
Mass Effect and Midichlorians
At the end of Return of the Jedi, Luke Skywalker and Darth Vader discover that the galaxy will forever remain in a cycle of endless death and destruction as the Light and Dark Sides of the Force constantly vie for control because the “midichlorians demand it.” In order to end this cycle, they both dive into the Death Star's core in order to destroy the Emperor, and in the process destroy both the Force and hyperspace in a colorful explosion that spreads across the galaxy. Fade to black; roll credits.
Obviously, that's not actually how the movie ends, otherwise Star Wars would have faded into obscurity the same way the disappointingly awful Matrix sequels dragged the first film into the mud. The prequels may have done some damage to the series, but as a whole the original trilogy remains intact as an amazing story. However, the Mass Effect trilogy of video games created by BioWare has had an ending much like the one I just described, and as you can probably guess, many of the fans are PISSED.
Let me be clear: I am not a fan of “changing the ending.” To do something like that would be a slap in the face to anyone like myself who considers video games worthy of being considered an art. I do, however, recognize when something is not of a particular quality, much as many critics out there can recognize a bad film, book, or game, many of us can recognize a poorly thought-out ending. The video gaming media has responded to the fan outrage largely by saying “suck it up” and throwing the fans' concerns back in their faces as if they don't matter. It's now time to set the record straight: the fans DO matter, and I intend to demonstrate this using the above described ending to Return of the Jedi.
Imagine that was the actual ending released in theaters back in 1983. How many people would have left the theaters entirely confused? How many people would have seen the sudden change in tone as entirely unfitting of everything up to that point? How many people would be fully insulted by the massive plot holes introduced by the sudden mention of “midichlorians,” a word up to that point never even hinted at, let alone actually UTTERED. Even in spite of the otherwise brilliant quality of the film, the ending makes much of it seem contrived in an attempt to create some incredible light show instead of bringing any meaningful closure to the story. There is no explanation of what happens to the rebels suddenly finding themselves stranded on a remote, unsettled planet, or the civil unrest left in the wake of an entire empire that has essentially had all communication and travel cut off, isolating billions, if not TRILLIONS, of citizens from trade routes critical to their planets' infrastructure.
But the real slap in the face is that word, again, “midichlorians.” What the hell is that? No explanation? No reason for why that is? Just saying “midichlorians did it?” What possible sense would that even make? Ask any Star Wars fan old enough to have been a fan before the prequels came into existence what midichlorians are, and 9 out of 10 of them likely wouldn't even answer the question. It's a topic brought up one time in one film, and was so utterly despised that it has essentially been completely written out of its fictional existence, and most critics would acknowledge that instead of trying to pretend that it somehow enriches the experience.
The fact of the matter is that video games may be an art, but much like film, they are also an industry. This is a business, for good or ill, dependent on customers, and BioWare has taken a step in this case that threatens their credibility, whether that threat is justified or not. Changing the ending is not necessary, nor is acknowledgment of whether the ending was good or bad, but accepting the fact that people are upset is not the same as agreeing with them, nor is attempting to shame them the same as telling them you disagree with them.