In my last blog, I wrote about
Electronic Arts CEO John Riccitiello's insistence that more games is
better, but now I want to talk about a similar, though equally
foolish, assertion he has made: that the next generation of game
consoles will revitalize the market.
Riccitiello has told investors that EA
has built its business plan on an assumption that a new generation of
gaming consoles would have been out by now, and that hasn't happened.
Of course, that didn't result in EA actually adjusting its plans;
instead they have simply doubled down and decided to adapt the plan
to continue indefinitely. Cue the cheerleaders. Go team. Rah rah.
Ignoring, for a moment, the indefinite
length of time EA intends to keep this going, I have to ask the
question that it seems like very few are actually asking: would a new
generation of game consoles actually revitalize the market?
We have reached a point in technology
at which game systems don't really improve dramatically over previous
generations. Yes, graphics improve somewhat, processing power
improves, more active models can be on-screen at any given time, and
so forth, but the technology doesn't make for huge leaps and bounds
above previous generations the way they used to because the
technology is already at a point where players can't expect dramatic
improvements.
Younger gamers might not relate to
this, but I and many of my peers grew up through the advent of 3D
games. We were blown away by the sudden jump from sidescrolling or
top-down games to games where you could move in more than two
dimensions. That, believe it or not, was an ENORMOUS jump forward.
It created whole new fields of play that did not exist before that.
The problem, of course, is that the
human mind can only perceive three dimensions, excluding time, which
we can only perceive in one direction. The entire history of the
video game industry is exceedingly short, and much of the way games
have evolved over the years is based on just these few decades.
There will not be a leap forward like bridging the 2D/3D divide
again. Some people have claimed that making games truly 3D, like
movies, will be a big leap forward like that, but to be honest, that
is a pipe dream. It's a gimmick that, while it might be cool for a
bit, will ultimately be like the paint on your console, if it even
sticks around that long.
A minor leap forward in graphics and
processing power will be fun for a while, but unless the games
themselves become better, meaning better writing, better gameplay and
more original ideas, the polish will quickly fade and become just
more lipstick on the pig.
What makes this worse is that better
graphics and artistry also demands more man-hours. The current
industry already has enormous numbers of people working on a single,
large budget production and launching them out the door faster than
ever. The profit margins are ridiculously low as it is. More money
being spent on the development of these games, and only a small
fraction of them actually earn a profit. The amazing thing is that
the few that do wind up
earning a profit manage to earn enough to make up for the ones that
don't, but only barely. And EA wants to broaden
that market, meaning producing more large budget games that won't
earn enough, which means they'll have to either hire more employees
or drive the ones they already have to work even harder to produce
more.
See
where I'm going with this? The more detailed the graphics get, the
more artists are needed to work on them. Add to that the already
increasing volume of games on the market and horribly low profits and
you wind up with a situation where thousands of artists and
programmers become badly overworked and underpaid. If the quality of
games frustrates you now, imagine how bad things will be when the
entire workforce is overstressed and unable to think clearly in the
little time they have to actually think.
For the HTL version of this post: http://www.holdtheline.com/entries/will-the-next-gen-game-consoles-save-the-industry.336/
ReplyDeleteHopefully because we are seeing new hardware and games capable of DX11 on an awesomely new Game Arcade console for the next gen ...
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